My resume
Experiences
Game programmer on Voodolls at Siderift, Lyon
Since Nov. 2022C# programming on the action tower defense Voodolls.
Notable tasks
- Steamworks & Epic Online Service integration
- Settings
- Save system
- Revive system, I actively participated in the design of this feature with our game designers
- Debug using Mantis
My Notable projects
Stendrome
Stendrome is a VR game that try to make you feel the beginnings of the Stendhal syndrome. See more here.
Network Speed
Network Speed is a runner game where the player should finish the run as quickly as possible. See more here.
Atoum
Atoum is a CMS created from scratch. See more here.
RTech
RTech is a tech mod for Minecraft. See more here.
Game design projects
- 2459: Hack n Slash in a far future with huge character customization.
- Lemonade Corparation: incremental game where you have to sell lemonades.
- Incubus: multiplayer horror game in the Alien's universe.
- Aphotic: survival/horror game in abyssal waters.
Skills
Game engines
- Unity
- Unreal Engine
World Foundation
- World Machine
- World Creator
- Instant Terra
Programmation Languages
- C#, C++
- Java
- HTML, CSS, Javascript
- PHP
- SQL
Education
Bachelor in Game Design at Brassart school, Lyon
Sept. 2019 - June 2022Game design, narrative, C#/C++ programming.
Industrial Genius - Two-year university degree in technology at IUT Lyon 1, Lyon
Sept. 2016 - June 2019Mechanical engineering, electrical engineering, thermodynamics, production management, quality and maintenance.
Languages
- French (native)
- English