Game programmer on Voodolls at Siderift, LyonSince Nov. 2022
C# programming on the action tower defense Voodolls.
- Steamworks & Epic Online Service integration
- Save system
- Revive system, I actively participated in the design of this feature with our game designers
- Debug using Mantis
My Notable projects
Stendrome is a VR game that try to make you feel the beginnings of the Stendhal syndrome. See more here.
Network Speed is a runner game where the player should finish the run as quickly as possible. See more here.
Atoum is a CMS created from scratch. See more here.
RTech is a tech mod for Minecraft. See more here.
Game design projects
- 2459: Hack n Slash in a far future with huge character customization.
- Lemonade Corparation: incremental game where you have to sell lemonades.
- Incubus: multiplayer horror game in the Alien's universe.
- Aphotic: survival/horror game in abyssal waters.
- Unreal Engine
- World Machine
- World Creator
- Instant Terra
- C#, C++
Bachelor in Game Design at Brassart school, LyonSept. 2019 - June 2022
Game design, narrative, C#/C++ programming.
Industrial Genius - Two-year university degree in technology at IUT Lyon 1, LyonSept. 2016 - June 2019
Mechanical engineering, electrical engineering, thermodynamics, production management, quality and maintenance.
- French (native)